(ARGATORIA) Ropuchons Golden Guard – a new unit for the Arox army

Ropuchons Golden Guards for Argatoria are available now!
Original Ropuchons were created by Marek Rurarz, and the Golden Guard version was designed and sculpted by Tetyana Orlovska who used his previous miniatures.

Ropuchons are lazy warriors by nature, so during battles they usually take attacks instead of attacking. The most warlike and brutal of the Ropuchons are assigned to the Golden Guard. They keep an eye on the most important temples, serve to protect priests, and when there is no danger, they lazily bask in the sun…

(UMBRA TURRIS) Our idea for a new dark fantasy terrain set

We started this project of trees some time ago, but now we plan to return to it, as we’re preparing the terrain set called “Haunted Graveyard” dedicated to Umbra Turris and other fantasy games. The set includes trees, Stone Fences and tombstones that will be made by Tetyana Orlovska. Another set that we plan to release is “Ancient District”.

(ARGATORIA) Work in progress: Elephanton for Barbarian armies

Here is a war Elephanton who will join Dirandis and Vaendral tribes. We still have to make tusks and a howdah in which he will carry warriors. During sculpting, we were inspired by the anatomy of a mammoth and an ordinary elephant. He also received slightly different ears. In the picture you can see how it looks next to little Amazons, a Giant and a Ropuchon.

(UMBRA TURRIS) New series of fantasy buildings – See the first work in progress!

We started working on a series of 28mm scale fantasy buildings dedicated to Umbra Turris Skirmish Game, but obviously, they will be great for many other fantasy tabletop and miniature games.

The highest house will be 2 or 3 floors high and each level will differ from the previous one a little. This version of fantasy house will be very simple, possibly with some subtle decorations. If we make projects like this in the future, some of them will be surely more decorative.

(GENERAL) First card game in the Umbra Turris Universe

Photo of the finished game in English and Polish

If you’re up to date with our fanpage, Instagram or Twitter then you know that our first card game set in the Umbra Turris universe has just been released! It tells a story about a group of Dyniaqs who collect Cucurbits, trade and fight,  hiding from the Crows and Hohole. A simple, fast and exciting game that you can play with your family and friends!

Test cards. From the left: Pumpkin, Courgette, Hohole and the preliminary design of the back of the cards.

Making of this game was exciting, but it also consumed a lot of our time and energy, because many things were very new to us. Working on the miniatures and wargames is different from working on board games. Initially, we set the release date for Halloween 2019, because work began on August 10, but eventually we managed to finish this project very quickly and so the game went on sale on October 1. That is why our projects related to Argatoria and Umbra Turris had to wait (although we were sculpting something in our free time). The rules for the game were written in two days, which we found quite strange, so we purchased many board games to make a comparison. To our surprise, the game works better than some games on the market. We gave it to our friends because we still didn’t believe it was possible. When everyone said: “Cool”, “Cool”, “We like”, we thought that maybe our many years of experience with wargames worked. However, we know that you will rate this game best. Interestingly, the graphic design of the game also went smoothly, similarly to the proofs, which is why our suspicions were still growing – why is everything going so easily? You must know that when creating Umbra Turris, trouble has been always our most loyal companion. When we submitted the project for printing, our fears grew, because the problem could be very expensive at that moment. Opening the boxes with printouts was so stressful that they were torn apart rather than unpacked.

In fact, we didn’t find anything that went wrong. A small detail in the Polish version was the only mistake that many will not even notice (now you will search for it, won’t you?). And so, thanks to some blissful Dyniaq deities, the game was created, and we’re glad we made it.

Now we have many ideas for various fantasy board games embedded in the world of Umbra Turris. Whether it goes so easily with them, it remains to be seen. We will be grateful for every e-mail in which you describe your game experience. We are now returning to work on Argatoria and miniatures for the Umbra Turris universe.


Spellcrow Design Team

(ARGATORIA) Testers team complete!

We already have a nice team of gamers who volunteered to test the Argatoria game. Over 30 testers are a very good number, so now we can introduce rules and test them together. Those who have already played the first rules probably already know that the game has a very interesting mechanics. One of the most important rules is a dynamic activation. After winning the Initiative, the player rolls a d6 for his army, and the result tells him how many units he can activate. Let’s say that a player rolled 4 on a d6. This means that he can choose 4 units and activate them. Then his opponent rolls. The second player could get for example 2. This means that he can activate two units. This process continues until all units are activated. In Argatoria, you don’t wait for the opponent to make moves with the whole army – the game is dynamic! And thanks to the ability of Generals to issue orders, you have the chance to activate one selected unit again. It can surprise be very surprising!

(UMBRA TURRIS) We have finished the rulebook and now…

…it’s time for new games!

Working on Umbra Turris has never been easy. This is our first project of this type – we studied it and made a lot of mistakes. Completing the current version of the rules was a matter of setting a new direction for future Spellcrow publications. Currently Umbra Turris skirmish game has 4 supplements and now we are starting to work on other games embedded in this universe. One of them is the Argatoria battle game, which shows the great armies and their war struggle with enemies. Work on the rules is ongoing and will be completed within a few months. We release new miniatures and models for Argatoria. In the meantime, you’ll discover other games that will bring you closer to the universe and provide a lot of entertainment. We wish you fantastic skirmishes!

(UMBRA TURRIS) Haunted Moor Supplement is out now!

“If you survive the journey through the Illusive Wetlands, you will reach a quiet settlement lost in deadly silence. Its inhabitants may look at you with a blank stare, and you will probably shiver. Do not be afraid right now, the time will come… Welcome to Haunted Moor.

In the dreary songs of the old hags, Haunted Moor is a place where death becomes the gateway to a new life. Those who came there know that it is much worse…”

We present another great supplement to Umbra Turris. What secrets hides this strange place, it will be easier for you to understand when you open this box.

Welcome to Haunted Moor!


  • 4 cards (2 Terrain Cards and 2 Magical Items)
  • 5 resin undead inhabitants of the Mossrel village
  • Brochure with the history of Haunted Moor and tactical tips!You can get this supplement here